A wearable computer is a digital device that is strapped to or carried on a user's body. This type of computer is used most often in research that focuses on behavioral modeling, health monitoring systems, IT and media development, where the person wearing the computer may be moving or otherwise engaged with his environment. Wearable computers provide constant computer and user interaction. In extreme cases, they serve much like a prosthetic, in that device use does not require a user to stop other activities. Wearable computers designed for commercial use may provide:
Wearable computers have yet to take the place of mobile devices. However, as the desire to be constantly connected and multitasking grows, the wearable computer may become the ideal solution.
In 1961, the first modern-day wearable computer was designed by mathematician Edward O. Thorp. as an analog computer used to predict roulette wheels. During the 1970s, other prototypes were created, including the CMOS 6502 microprocessor, which was a shoe computer used for radio communications between data gatherers and gamblers. A camera-to-tactile vest for the blind and Hewlett-Packard's algebraic calculator watch were also invented during the 1970s. The 1980s delivered bicycles with on-board computers. Later, electronic notebooks, keyboards and other belt-attached devices were developed. Over the years, many other wearable computing products have been marketed, but few have seen widespread adoption.In 2002, Kevin Warwick's Project Cyborg crossed the line of wearable into the realm of implanted devices, which monitored or were activated by the human nervous system.Wearable technology has many benefits but raises some concerns, including:
There are some technological hurdles as well, including:
Read More ยป
Get Techopedia delivered to your inbox!