Margaret Rouse is an award-winning technical writer and teacher known for her ability to explain complex technical subjects simply to a non-technical, business audience. Over…
Inbetweening is the process of creating transitional frames between two separate objects in order to show the appearance of movement and evolution of the first object into the second object. It is a common technique used in many types of animation. The frames between the key frames (the first and last frames of the animation) are called “inbetweens” and they help make the illusion of fluid motion.
Sophisticated animation software have complex algorithms that identify the key frames in an image and define how the transition goes, creating the inbetweens for the tweening process and completing the animation. This is done by interpolating graphics parameters or data. On the other hand, all of this can be done manually, which is what animators often do as they need more control of the process than what an automatic algorithm can afford. Some animation software that automate the inbetweening process still allow manual means of editing each inbetween frame so that the animator can be sure that the movement is fluid and lifelike or whatever demand is.
Inbetweening is a technique used in animation. Two images are used as the key frames which serve as the beginning and the ending of the animation sequence. The process is about taking those two key frames and filling in the animation or frames in between. These inbetweens are what makes the animation look fluid.
If you are making an animation about a man walking, you would probably have the following frames:
Without the inbetweens the animation would look so jugged and jittery. It helps just to have the key frames of the beginning and end of the motion as this gives the animator a very good idea of how the frames in between should look like.
Techopedia’s editorial policy is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.
Margaret is an award-winning technical writer and teacher known for her ability to explain complex technical subjects to a non-technical business audience. Over the past twenty years, her IT definitions have been published by Que in an encyclopedia of technology terms and cited in articles by the New York Times, Time Magazine, USA Today, ZDNet, PC Magazine, and Discovery Magazine. She joined Techopedia in 2011. Margaret's idea of a fun day is helping IT and business professionals learn to speak each other’s highly specialized languages.
What is a WebSocket? A WebSocket creates a persistent, bidirectional communication channel between a web browser and a server. This...
Marshall GunnellIT & Cybersecurity Expert
What is Pascal Case Pascal case, or PascalCase, is a variable naming convention in programming in which the first letter...
Vangie BealTechnology Expert
What is WeChat? WeChat is a comprehensive messaging app developed by Chinese technology conglomerate Tencent. WeChat is a so-called super...
Nicole WillingTechnology Journalist
Trending NewsLatest GuidesReviewsTerm of the Day