Texture Filtering

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What Does Texture Filtering Mean?

Texture filtering is a technique in the field of computer graphics where engineers utilize pixel maps to fill in a particular graphic area. It commonly uses something called “texels” – individual picture pixels in a larger texture map.

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Techopedia Explains Texture Filtering

Texture filtering can be done in many different ways. Some techniques use algorithms like nearest neighbor, and others use linear or bilinear filtering, as well as isotropic or anisotropic filtering. Sophisticated algorithms look at a series of pixels to fill in the gaps or render graphics based on a probabilistic model.

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Margaret Rouse
Technology Specialist
Margaret Rouse
Technology Specialist

Margaret is an award-winning writer and educator known for her ability to explain complex technical topics to a non-technical business audience. Over the past twenty years, her IT definitions have been published by Que in an encyclopedia of technology terms and cited in articles in the New York Times, Time Magazine, USA Today, ZDNet, PC Magazine, and Discovery Magazine. She joined Techopedia in 2011. Margaret’s idea of ​​a fun day is to help IT and business professionals to learn to speak each other’s highly specialized languages.