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The planning game is a technique used in the software development planning process, generally in the context of agile development. The main goal of the planning game is to bring in line the customer requirements for iteration with the development capacity that is available.
The planning game is a meeting consisting of both the developers and the customers. It occurs once per iteration, about once in a week or 2 weeks depending on the requirements.
The planning game is used to guide a product through to its delivery. The planning game mainly consists of two stages: