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XNA (Xbox New Architecture development) game development studio is an integrated development environment (IDE) that includes a set of tools and code libraries to facilitate game development and management for Windows-based platforms developed by Microsoft.
The.NET Compact Framework 2.0 for Xbox 360 and .NET Framework 2.0 are the two main supporting technologies for XNA Game Studio. Libraries with different classes related to gaming are provided to facilitate code reusability across different projects. The Common Language Runtime (CLR) for .NET Framework has been optimized to suit gaming requirements. XNA Game Studio is used to build game code targeted toward Windows XP, Windows Vista, Windows 7, Windows Phone 7 and Xbox platforms.
Game development often requires the developers to create code to animate character movements, define interactions and other graphic aspects. The same code can be reused in different environments, and thus companies can benefit from reduced development time. XNA Game Studio is designed to eliminate the need to develop repetitive boilerplate code. The developers can focus on game-specific issues while the library takes care of low-level details and platform implementation mechanisms. It supports development of 2D and 3D games and offers maneuverability using Xbox controllers to test games as they are being developed. The applications designed toward the Xbox cannot be distributed freely; however, the desktop games carry a free distribution license.