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Primitive type refers to a whole host of less complex variables and data types in different technologies and programming syntax systems. Some of these are defined by whether the variable needs substructures, or how simple the data type is to represent. Others are defined by whether they are part of a machine language or are otherwise accessible.
Some common data types designated as primitive types include Boolean values, strings and integers. In addition to the above, there are many other ways to classify primitive types. Some developers maintain vibrant debates on what constitutes a primitive type in a given language, such as C# or C++, where some programming syntax explanations may not concretely define primitive types. In other cases, a primitive type may be a data type that is easily rendered by a given programming tool. For example, if a programming resource is able to generate simple polygons but not more complex shapes with a simple command, the simpler shapes could be called primitive types.