MIP Mapping (Mipmapping)
Techopedia Explains MIP Mapping (Mipmapping)Mipmapping is a technique in image processing that takes an original, high-resolution texture image or map and filter, and scales it into multiple smaller-resolution texture maps within the same texture file. This simply means that smaller texture maps are created based on an original, with each texture being smaller than the "level" before it, usually half the resolution size. So, if an original (Level 0) texture is 128x128 in size, Level 1 would be 64x64, Level 2 would be 32x32, and so on. Each scaled down texture is called a "MIP level," and it represents how the original texture would look if it was a certain distance away from the camera or viewer. Filters allow these different sized textures to represent colors and textures more naturally when being viewed from a distance. Blending them together helps avoid moiré patterns and allows for less processor load.
Multum In Parvo Mapping
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