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A skeleton network is a type of network that passes the stub’s remote method calls to the pertaining server and returns the result/output back to the stub. This type of networkis used in distributed computing and Web services architecture, where remote computers and terminals access business and application logic integrated on a remote server. A skeleton network may also refer to the network path and communication between the skeleton and the object’s remote server, regardless of the stub’s involvement.
A skeleton network consists of stubs and skeletons, and is implemented using the remote method invocation (RMI) communication architecture. Skeleton networks work when a client calls a method on its local stub. The stub, acting as a proxy for the remote object, passes the method, its innovation and related arguments to the skeleton. The skeleton in turns reads the reference data within the method call, invokes the method on the object residing on the server and returns the value or exception back to the caller. The stubs remain transparent for all the underlying network communications between the skeleton and the remote server.