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A method, in the context of object-oriented programming, is a procedure or function associated with a class. As part of a class, a method defines a particular behavior of a class instance. A class can have more than one method.
The idea of methods appears in all object-oriented programming languages. Methods are similar to functions or procedures in other programming languages such as C, SQL and Delphi.
An object method can only have access to the data known by that object. This maintains the integrity of data between sets of objects in a program. A method can be reused in many objects.
As a simple example, let's say that a module has a VideoClip object that handles functions related to movie clips. The VideoClip object would probably have some of the following methods: