Pygmalion

Definition - What does Pygmalion mean?

Pygmalion is a mostly theoretical visual type of programming that uses an executable electronic blackboard. As an uncommon approach to computer programming, Pygmalion substitutes visual programming for traditional aspects of programming, including data structures and functions.

Techopedia explains Pygmalion

Pygmalion’s origin is attributed to David Canfield Smith in the 1970s with his introduction of the concept, which was named Pygmalion named after a Roman sculptor.

Through the use of visual icons, Pygmalion creates the executable electronic blackboard that purports to be easier for humans to understand and reference than a traditional programming context.

Another key idea in Pygmalion is that it helps developers to conquer the "blank slate" problem described by such notables as Picasso when he said that painters are frightened by a blank white space. A similar idea can be found in the phenomenon of writer’s block and other kinds of artistic obstacles.

With the icon approach, Pygmalion would create more of a better road map for beginning a project and shepherding it through to completion.

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