- Binary Space Partitioning
- Bump Mapping
- C3D
- Cartesian Coordinates
- Cave Automatic Virtual Environment
- Clip Art
- Collision Detection
- Compute Unified Device Architecture
- Emboss Bump Mapping
- Environment-Mapped Bump Mapping
- Extensible 3D Graphics
- Fill Rate
- Flash Player
- Forensic Animation
- Game Balance
- GList
- Graphics
- Graphics Processing Unit
- Heads-Up Display
- Hologram
- Image Filter
- Information Graphic
- Iterative Game Design
- Landscape
- Level Design
- MIP Mapping
- Mobile Augmented Reality Application
- Mobile Games
- Neo FreeRunner
- Non-Photorealistic Rendering
- Non-Uniform Rational Basis Spline
- PC Demo
- Phong Shading
- Pixel Pipelines
- Polygon Mesh
- Ray Casting