‘Ghost of Tsushima’ Update Causes Game Freezes and Lag on PS

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Key Takeaways

  • "Ghost of Tsushima" update introduced cross-play but caused gameplay issues on PlayStation, with reports of freezes and lags.
  • Sucker Punch Productions is addressing these problems ahead of the game's upcoming PC release.
  • The update made adjustments in Legends mode and marked a strategy shift by including trophies in the PC version.

The latest update for “Ghost of Tsushima” has unexpectedly thrown a wrench into the gaming experience for players across the PlayStation platforms. 

Patch 2.19, released April 30, was intended to introduce cross-play support in preparation for the game’s upcoming debut on PC next month. However, alongside the promised enhancements, many players have been frustrated by a slew of unintended issues.

Although the patch notes mainly highlighted improvements to the Legends multiplayer mode, players quickly discovered that the update had also inadvertently disrupted the single-player experience. 

Reports flooded in of frequent freezes and pauses, rendering the game nearly unplayable for some. Additionally, a noticeable lag has been reported in both single-player and multiplayer modes, further complicating matters for fans eager to dive back into Jin’s journey.

Despite the unexpected setbacks, developer Sucker Punch Productions has assured players that they are actively investigating the issues. 

As the gaming community awaits a resolution, the incident underscores the delicate balance between introducing new features and maintaining gameplay stability. 

With the PC release of “Ghost of Tsushima” on the horizon, the timely resolution of these issues will be crucial in preserving the game’s reputation and ensuring a smooth transition to new platforms.

Beyond cross-play support, the new update corrects an XP issue at rank 999 in Legends, removes an exploit allowing an extra player on two-person teams, and includes additional fixes.

In a related development, “Ghost of Tsushima” recently made headlines as the first PlayStation exclusive to incorporate trophies into its PC version, signaling a significant shift in Sony’s approach to cross-platform gaming.